Introducing ... uFract
One of the first programs I ever wrote in C was a Mandlebrot generator
It started of pretty poor to be honest, it could only render a 320x200 fractal in 256 colors and it took about a week with a dwell of about 25 :)
(the dwell is the amount of times the program loops per pixel before deciding that that calculation can't be solved and is infinite - ie the black bit in the middle of a fractal. You get fantastic results by setting the dwell to something like 5000)
More recently (2 years ago I guess) it became the first program I wrote in C# - tbh It's shocking programmatically - but it works and I managed to add neat features like Zooming, Julia generation and drawing effects. I'll talk more about this big program later - its another project altogether ...
But now, I've finally rewritten it for the Smartphone in C# o'course :)
It doesn't do palette changing yet - but it will very shortly, and I haven't quite figured out the zooming thing- well technically its exactly the same method, but its very very slow.
Here are a couple of screenies ...
I realise that I should be showing you the screenshots of it running on my C500 but I haven't got my camera to hand.