The last day of the
GDC was the best for me with an early morning
Agile Retrospective with Clinton Keith and
Agile Development - Is it the Silver Bullet? The Good Bad and Ugly - led by Rich Vogel and great input from most of the participants in this round table forum.
In the afternoon it was
Getting from 0 to 60hz with XNA development from the zany Liverpudlian Kevin Gee. Damian Isla closed the show with his presentition of
Building a Better Battle: HALO 3 AI Objectives, to a packed house long after you'd expect everyone would have left the building. We had a great look at the tools and methodology behind Halo 3 and it was fascinating.